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MilitaryG

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  1. I do care about it when I'm starting to build not when I start to learn the beginnings ______ I'm doing this with monodevelop and I managed to include Leadwerks.h by copying whole include that's from Leadwerks install dir in to GAC(The Global Assembly cache) and had to do: #include "Include/Leadwerks.h" BUT 1 problem it seems includes does not have all of it's own includes. Include/OpenGL.h line 28 GL/glew.h but GL dir does not exist and so does not glew.h now what? I thought I managed to solve it but I guess I didn't, ...
  2. ok is there anything I should include? and can we get a little bit slower I don't really care if it global and very little as I'm just starting. and something little and simple would do. ok let me show the errors only of the 1. class: 4. ‘Entity’ does not name a type 6. expected ‘)’ before ‘*’ token 7. ‘Entity’ has not been declared 9. ‘Camera’ has not been declared 10. ‘Camera’ has not been declared or am I doing something wrong?
  3. yes I do understand c++ needs to be compiled and all, but still how would I do that? a simple functional code function Script:Start() self.entity:SetPosition (10,10,10) end would do to get me started. truthfully the more I learn lua the less I like it.
  4. and how do I help my self with that? attaching lua script to object is like this: http://snag.gy/i78BZ.jpg and how would that page help me do that for c++?
  5. I've learned how to add / create lua scripts to object what about c++? how should I procide for c++ scripts to be run on objects?
  6. hmmmm, ... I tried to reproduce the bug but seems that my 1. steps don't work any more or I might even skip few, ... anyway my dad said he had weird issues with ATI drivers with some games after switching to Nvidia that he needed to complettely format PC. that could also be the issue that I experienced this weird behavior, ...
  7. ok this is weird, ..... My LE just crashed so I had to restart and I didn't change anything and now it works, I mean I can see the box if I run now, ...
  8. WTH how can you fly around? there's no scripts for camera or whatso ever, ... I meant I do see box in editor but I don't see it when I run the game, ...
  9. ha ha ok I made duplicate because I didn't know how else to attach file - map as you groove suggested, ...
  10. Ok I've made a simple box lightning and camera to observe this all I get is black. I went looking at different projects how it's done, ... But I saw no mayor difference between my camera AND camera in that working scene, ... and I'm pretty sure it's looking at the box, ... what am I missing? - sorry for making duplicate didn't find how to attach a file on edit, ... Learning1.zip
  11. Actually from the editor. I'm learning to get used to engine and seems that I'm failing at basics, ... all I did is: add a camera Seems there has to be more to it witch I cannot find what else.
  12. Ok I've made a simple box lightning and camera to observe this all I get is black. I went looking at different projects how it's done, ... But I saw no mayor difference between my camera AND camera in that working scene, ... what am I missing?
  13. This are the not updated render this is the good render field 160
  14. Is there ability to invert mouse in LE editor? like if I move my thumb forward it would look down instead of up? if you are curios this is what I'm used to from age of 3 now I'm 25, ...
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