That is really exciting, my problem is I tend to bash my head against the brick wall that is programming till it works so this is going to be a bit of a steep learning curve for me but I'm sure my friend will have little problems with it just need to get him to actually buy leadwerks.
And I looked over those tutorials and most of them are either about working with the editor or working in c++, the lua ones are good though I just wish there were more of them.
I am really looking forward to getting more into LW, for what I am looking to do first though really doesn't have anything to do with voxels as I'm starting small, but for my first adventure I am looking to make a random level generator that uses prefab rooms if that works out I may just go with that. My next question is, level streaming, UDK has level streaming its rather simple to do I noticed i can load more then one level into memory is there anyway load more then one at a time, kinda like how they did with Skyrim and having each level a self contained zone that its stitched together? I don't need code examples as again I am probably not going to be doing the coding but I am hoping that something like that would be possible.