If you don't spend time learning the basics and fundamentals of programming,learning lua and learning the Leadwerks API how do you expect to accomplish anything using an engine that requires programming, tutorials normally assume the reader has this minimum level of ability especially with an engine that requires programming.
http://www.lua.org/manual/5.2/
http://lua.gts-stolberg.de/en/index.php
http://www.leadwerks.com/werkspace/page/documentation/_/index/
Then you'll be ready to tackle the basics
http://www.youtube.com/user/Aggror89/videos
http://www.leadwerks.com/werkspace/page/tutorials/
Any Software that you choose to use in your art pipeline other than Leadwerks will also have to be learnt, they inevitably have their own tutorials and forums. If you have no programming skills and or 3D art skills there is no avoiding this route if you want to develop games using a game engine that requires them.