Jump to content

Slastraf

Members
  • Posts

    710
  • Joined

  • Last visited

Everything posted by Slastraf

  1. Still no answer ? sorry for repost , cant get this working is frustrating atm
  2. Hello Community I have a problem with a low poly character animation to leadwerks (again) In Blender the character and animation rig seems to be fine, I already used ctrl+a, used the leadwerks exporter as well as regular .fbx export , but in leadwerks model editor the bones seem not to be attached to the model, they just loop the animation and the model is always on the first frame of the default animation. regards Friedrich Betz player.fbx
  3. try to open it in blender and then use leadwerks exporter or export it as .fbx
  4. Hello My problem is that I cant code with Lua that good, and setting up basic mechanics in my game is hard for me. So lets get to one of them; I have a camera attached to an modificated fps script to the character controller, which lets you see the character(-model) from a "bird" perspective. my problem now is , that I cant see the playermodel when its under an Object. Can you guys help me making a script that automatically makes a Object(maybe a roof-> in this case a orange box) invisible so it lets you see the character model , when the camera cant see the player ? In this case the roof is a orange box.(take a look at the screenshot) regards, Friedrich Betz
  5. Hello guys! I am just making a game called "survivor basement" , and I got problems making fps player weapons attached to the script. So basically I am new to leadwerks and there is already an prefab pistol. But what is needed to make a functionally shotgun prefab myself ? -> an lua script attached to it? PS: I know how to create prefabs, i just dont know what is needed to make it functionally Thanks for your time!
  6. Whats up LE community ! I got a problem that cant be found on the internet, ill just start quickly. When i make a simple box in the editor, it seems like the textures are bugged, because you see the block is kinda orange, but there are multiple textures on the block that "overwrite" themselfes. look at the image i put in here any suggestions how to fix this? HERES THE PIC: http://steamcommunity.com/sharedfiles/filedetails/?id=276987390
×
×
  • Create New...