I would like features that would have made the FPS Template easier to work on.
Small ideas may include but not limited too:
Flowgraph Connections being saved in prefabs.
Fullbright rendermode (So I don't have to keep changing the ambient light to see.)
Strip Lights, and cone angles for the box light.
Adjustable post effect parameters.
I still would like a rotation parameter foe materials.
I personally believe that in version 0.9.9, models should undergo a significant revamp similar to the one the brushes received in version 0.9.8. A promising starting point would be to enable vertex painting on models through the editor. Tintmaps and model skins would greatly enhance the user experience, eliminating the need for duplicate models to achieve different appearances. Additionally, streamlining the art workflow and allowing unwrapping within the model editor would be beneficial.