Jump to content

Blitzbat

Members
  • Posts

    39
  • Joined

  • Last visited

Blitzbat's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Hi ! Is it possible to call native opengl function inside of a leadwerks application? I want to implement several libraries that are using opengl. Thanks!
  2. No it's not. It is a desktop pc. I will check the new version later this day because I'm at work.
  3. I have opend the materials folder. In the texture editor everything is fine.
  4. Hi there, I'm on Windows 8 64bit and installed the latest nvidia driver. The viewport does not render the preview of the assets.
  5. Thanks for your replies! I have successfully ordered leadwerks via paypal now ;-) There is no paypal interface but you can send him the amount via paypal to the order email address.
  6. Hi Leadwerkers Is there no other payment method then credit card or check? I've recognized that paypal was added to the store but i can't find it? Thanks! Blitzbat
  7. Do you have an example for using glScissor? I just can't get it working together with the coordinate system ... Thanks!
  8. Thanks for this hint but now my cube is black
  9. Hey there. If I start this example I get this strange problem: I don't know how to fix this problem. Thanks for your help!
  10. All bugs that i will find will be reported. I'm still here for c# development. But for my current project I'm using c++
  11. the last code does not work for me... Thanks for the help but I have switched to c++ now. It works very well! Thanks so far!
  12. And here it comes public void Run() { this.config.LoadFile("config.ini"); this.height = this.config.GetIntValue("video", "height"); this.width = this.config.GetIntValue("video", "width"); this.depth = this.config.GetIntValue("video", "depth"); Graphics.Initialize(this.width, this.height); new World(); Camera cam = new Camera(); Entity box = Mesh.CreateCube(); box.Move(new Vector3(0.0f, 0.0f, 5.0f)); while (!Window.HasRequestedClose()) { World.Update(1); World.Render(); Graphics.Flip(); } Leadwerks.Engine.Terminate(); }
  13. Hi! Yes sorry it was a copy and paste bug Now i have creaed a camera. But the same here... Black screen
  14. Hey! Ok. Something is being bad here... This simple code does not work . I only see a black screen. Graphics.Initialize(this.width, this.height); Framework.Initialize(true); if (Framework.Layers.Main.World.Pointer == World.NullPointer) { return; } Texture.TFilterMode = 1; Texture.AFilterMode = 4; Graphics.Initialize(this.width, this.height); Framework.Initialize(true); if (Framework.Layers.Main.World.Pointer == World.NullPointer) { return; } Texture.TFilterMode = 1; Texture.AFilterMode = 4; Entity box = Mesh.CreateCube(); box.Move(new Vector3(0.0f, 0.0f, 10.0f)); while (!Window.HasRequestedClose()) { World.Update(1); World.Render(); Graphics.Flip(); } Leadwerks.Engine.Terminate(); Can someone help me? Thanks!
×
×
  • Create New...