And here it comes
public void Run() {
this.config.LoadFile("config.ini");
this.height = this.config.GetIntValue("video", "height");
this.width = this.config.GetIntValue("video", "width");
this.depth = this.config.GetIntValue("video", "depth");
Graphics.Initialize(this.width, this.height);
new World();
Camera cam = new Camera();
Entity box = Mesh.CreateCube();
box.Move(new Vector3(0.0f, 0.0f, 5.0f));
while (!Window.HasRequestedClose()) {
World.Update(1);
World.Render();
Graphics.Flip();
}
Leadwerks.Engine.Terminate();
}