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Strelok

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  1. Whipped a model into LW for fun and to check how it reacts to my workflow. Works like a charm!
  2. Hi guys, thanks alot for your feedback. I am hoping to assist Leadworks in showing people what you can achieve with this engine. It will require alot of time for me to progress but I am very certain that with the help of scripters everything will turn out great. Thanks Crazycarpet, I will sure keep that in mind. I have loads of questions because I have no scripting knowlegde..i'm an artist Thanks, Strelok
  3. Hi dear Leadwork users & staff, My name's Strelok. I've been eave-dropping on this engine for awhile now and I have decided I am probably going to use this for my own game. It looks very fitting for my purposes. I work at a large company mostly doing Archviz renders & modelling with 3dsmax & Vray. I have been using both programs for over 6-ish years now so i know my way around with modelling and renderning. ( Check my portfolio in my sig if you want some examples of my work ) Now, building my own game has always been a dream and so here I am. I've worked with Unity3D,Cryengine,UDK, you name it but none of the packs come together so well as LW seems to do so far. My game will hopefullly stand out because I only want to deliver top-notch models and textures, lightning for a complete atmospheric experience within my game. This I can probably do, the only trouble will be scripting... Check out my outdated game page on MODB here. I will probably update my topic of my game more often if I get some free time.. http://www.moddb.com/games/island-of-shadows You can read the game descriptions there. I'm curious as how I am going to progress with my game..who knows! Best regards, Strelok. Some very old pics from my game in alpha state
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