In the editor when i test game in a dark made room with lights, these lights are unfocus and i want them to be clear. How to remove this defocus effect?is there a FOV option to toggle?
Is there a script or something that can move an object through a path? imagine i want to move a carnival car 3 curves and one straight line using pivots and having speed selection. Can be done?Help?
I use 3d coat to create models and do autotopo. But my models when imported to leadwerks came always black or grey. How do i export to leadwerks with success? Wich texture export options i have to use?wich maps?
When i use substance painter its the same thing, how do i make my models textured in leadwerks?wich texture options i export?wich maps?
I want to use 2 sliding door scripts at once and it gives me an error and crash. i created a prefab with one script and then i attached another to the prefab. i want to make a rotating ufo that starts to up and down with other script after a given time. Anyone can give me a hint? I just need to know how to combine the 2 scripts, one for rotating all the time and other to descend or ascend after a given time
Well i wanted a "tilt" effect in the fps prefab script to simulate a walking step but i don't know how to even start, can someone help me?
An effect like this game i saw on steam
http://cdn.akamai.steamstatic.com/steam/apps/256678026/movie480.webm?t=1484646670
When only ssr or ssao enabled or both enabled on a map, it looks like this. when aproaching the wall, the reflection disappears turning flat texture again.
Just a question about future updates : will fire brush or creation, water waves and road creation be available in the future?
(i can't do some things with the firepit), It will be ugly