Hi
I added to fpsplayer.lua in UpdateWorld fonction (when a condition is true) :
self.component:CallOutputs("RickRoll")
So in the FlowGraph Editor i link "RickRoll" to a pivot (who have Noise.lua) on Play()
The problem is when the condition is true in game the music don't start and most weirdly when i go the game menu (Escape) the music start and if i go back to the game the music stop.
How can i solve this ?
Thx
Hey all !
I would like add some cheat code in my game
Question is how can I catch the cheat code from keyboard ?
I suppose it's the same way from the script for the fpsPlayer (W,A,S,D) but I need to catch more than 1 key
Any idea ?
Thx
Hi
With the mouse it's pretty hard to get 19,0 cm exactly
Is it possible to create a box (or something else) with exact dimension ?
i love accuracy ^^
Zed
Hi !
I just buy the zombies pack and the weapon pack but i can't do dammage the bullet cross them !
I try all the combintion in the "Physics" tab (i put 5hp for zombie and "MonsterAI.lua" for the script)
How can i fix that ?
Zed
i just found the problem it's really dumb i can't put light on the floor of the moving plateform i was thinking it was possible
(i'm stupid)
sorry i waste your time MarkusR but thanks to help me
hi !
i made a plateform to go down and go up like the tutorial.
i try with the flowgraph editor to when the player puh the button the plateform go down and when i push a second time the plateform go up.
i try this in the flowgraph but i don't work
(i put 2 pivot with the "plateformwaypoint.lua" for the file and the second pivot for the target i did se same for the second pivot but i put the first in the target)
how can i set this ? thanks