Thanks for the update!
Something seems to be wrong though, nothing is drawn on my programs.
Even this simple program doesn't work.
Framework Leadwerks.Engine
RegisterAbstractPath AppDir
Graphics 1024,768
CreateWorld
MoveEntity CreateCamera(),Vec3(0,0,-10)
MoveEntity CreatePointLight(5),Vec3(0,0,-3)
Local cube:TMesh=CreateCube()
Local buffer:TBuffer=CreateBuffer(1024,768,BUFFER_COLOR0|BUFFER_DEPTH|BUFFER_NORMAL)
While Not KeyHit(KEY_ESCAPE)
TurnEntity cube,Vec3(1,1,2)
SetBuffer buffer
RenderWorld
SetBuffer BackBuffer()
RenderLights buffer
DrawText "Hello World!",0,0
Flip 1
Wend
End
I'm using the latest nVidia drivers if that's any help
Also, The editor seems to lag horribly when editing terrain