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lxFirebal69xl

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Everything posted by lxFirebal69xl

  1. Yea but the problem is that the textures are in a .mtl format, and I have no idea how to convert them to .tex files.
  2. That's what I did, but the model in leadwerks doesn't have textures.
  3. I'm just wondering if there's a way to actually import a .obj file and the .mtl, since I'm still pretty new to this whole thing. If this is impossible however, how can I import the files so they work together? -Fire
  4. Thank you all very much for the responses. Appreciate it! I got it working and it looks pretty awesome!
  5. Thanks for the answer but, now everytime I run the game there's a black screen that says "Leadwerks". Again, I'm pretty new to Lua, so I really don't know how to put the text to show up only when the player interacts with the object.
  6. Exactly what the title says, how can I have assets in game that the player is able to use and text shows up? Kind of like how in some horror games the player clicks an object and the main character talks about it and text shows up. I'm a LUA noob, so I apolozige in advance if this is a dumb question. Thanks for reading -Fire
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