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DooMAGE

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  1. DooMAGE

    Project Kerosene

    Thanks havenphillip424 for the shader
  2. DooMAGE

    Log Riders

    Log Riders is an exploration physics based first-person platformer game, where you have to try get to the end of the stage while without falling in the water. The game will feature more stages later in the development and some new twists and craziness to make a dynamic and varied gameplay.
  3. Awesome deal and great way to promote some of our community work.
  4. I agree. would be so much easier to convert Lone Water to Ultra
  5. What would be the advantages of C# over C++ and Lua?
  6. DooMAGE

    Finishing Touches

    Congrats. Looking forward to get and play with Ultra. The new features sounds amazing. I'm also glad to see that flowgraphs will come back. Some questions, I hope this is the right place to ask Are you planning to bring back the water system? Also, If I preorder I get access to Ultra right way or I have to wait for the official release on steam?
  7. DooMAGE

    Editor WIP

    looking good. that search bar also works to search for the contents of the selected folder?
  8. DooMAGE

    Editor WIP

    I don't know if this is related to the editor, but it will be possible to put more than one script on a entity? If I remember correctly in LE you can only put one script on a entity.
  9. Flowgraph is awesome, I hope this feature come back in Ultra Engine. 😶
  10. Congrats for the release guys As for now how is the sound file format support in Ultra? Is ogg support available?
  11. While we wait for the new editor, how one can make maps/levels for Ultra? Perhaps using the LE Editor and then import the .map by code using C++? Right?
  12. Is the flowgraph coming back when Lua support is added? Thinking better to that happening, you need to finish the new editor first. Right?
  13. Wow! This is water simulation in Ultra Engine?
  14. Oh man, I miss the Leadwerks Games Tournament. Maybe after Ultra releases, we can have a new friendly game contest. Good luck Alienhead
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