Even if I simply use;
terrain:SetScale(1,100,1)
if window:KeyDown(key.PageUP) then
terrain:SetHeight(512,512, 10)
end
Nothing Happens. On a 1024 x 1024 map this should be affecting 0,0. But there is no change. Even adding in;
terrain:UpdateNormals()
Time:Update()
world:Update()
world:Render()
does nothing to help. Even if I system print the height for 0, 0 there is change but you can't physically see it in the world.