Great work for Alpha release !
One little something I would like to say is keyboard, w for walking in qwerty but think too for azerty as z for walking ! Can you fix that ?
Everything else is very good.
Ok I was working to Uv mapping for this vehicle, see it below
One screenshot from Blender and another screenshot that I successfully import to Leadwerks !
Porject_Mars.zip
Ok maybe anyone can help to fix this issue ? But i can't see the shadows as strange or change for angle to point of view ? Or better it is to model in Blender and export to FBX maybe it would work on this ?
Good job Yue !
However, one question is to make terrain as flat is quite unrealistic, right ? What about for rock, hollow ground or walls or ground relief ?
Hi adebgamesoft,
Sorry for late to thank you for joined us and welcome
So you say you are good in 3D modeling ? See to Yue what you can do it ?
Ask any question or help here, thanks.
Not finished but I will refine more this so more wip
What do you think of my model ?
It is low poly, althought it makes a little more 6000 poly but I think i can make less poly too for perfomance...
Me I use Gimp, Blender and Lightwave for graphics mostly and I know some basic on Lua other as C++ and Python. If you want we can work as together for code in Lua you need to share as private for dropbox or Drive from your project ?
What do you need for 3D Model in your project?
Pretty one this idea
Ok, we must already provide this kind of survival mechanism in the code, so it's you who makes the code?
I learn to do the code so I can model in 3D if you want.
What kind of 3D software do you use?
Cool screenshot!
It is good starting for story too, we can improve or change it if it is needed... We will see it if you are agreed
And for gameplay, what it is kind on that ? Puzzle, Action, Adventure or other thing ?