Well i recognize could be confusing for player, but I was not switching characters, you are not the monolith you helped it navigate, not by choice.And remember this as a dream.
Anyway this does not matter i was just trying to come up with short mini gameplay that is easy to do and backstory.
This doesn't help me on the quest to advance this project.At the moment don't know what to do.
The way we are going now and design document, the story is important you cannot avoid it.
But that can change, we could ditch dream world idea to simplify things.
And have just combat mechanic and simple puzzles no stories.
Let's clarify this, so we all go in same direction.