I have created a (small) test map and loaded a few characters and a few "scene objects" (models) into the map.
When I start the map, things look OK ... but without a warning, at some time, it will just freeze ... end of game.
The editor is still accessable, so it's not the entire PC that freezes.
I have tried running it in debugging mode, but there it doesn't even start the level. It just sitzt there with a "busy cursor" ... and that's the end of it.
Since I am still a newbie (just playing around, really), I do not doubt for a second, that it is something I have done. But I just don't know where to look.
I suspect that the newly discoved WAYPOINTS are a potential issue.
I understand that when I place a waypoint, I can drag&drop it to the AI character target field and it will go/run their.
When I look at the waypoint entity, I see that the script has a number of "target" fields. I can't figure out what they are used for (looked at waypoint.lua, but that confused me more than clarify anything).
Any help would be appreciated.
Cheers,
Greyfang