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GarlicWaffle

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  1. Hi! I am trying to make a neat rocket that I made in blender simply fly in an arc across the sky. The problem is that when I change the x-axis rotation for my rocket model, the y and z axis rotation changes as well for some reason, to seemingly random values. The rotation on the x axis also jumps to weird numbers and makes my rocket fly in very wacky directions. Here are some screenshots: There is probably some easy solution that I missed here, but I cant find one. Oh and happy holidays!
  2. I haven't posted anything in a while, so I thought I would report this annoying thing I found. When messing with this character I made in Blender, I would put him into a scene, decide I didn't like him, and go back into Blender to edit him. I would then export him again and overwrite the original character. If I overwrought the original character with a new one while the old one was still part of the scene, my original character would become this horrible distorted thing that could not be deleted. Furthermore, my original character prevented me from running my game, deleting stuff, and saving, probably because he was angry at me for overwriting him. I got around this by copying and pasting my entire map into a new file. That's all.
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