Hello. How can i stamp to terrain instead of using decals in Leadwerks 4.6 ? I'm trying to decal on the terrain, but something wrong witch decal shader. it looks very bad.
Texture* greygrid = Texture::Load("Materials/Developer/greygrid.tex");
m_terrain->SetStampTexture(greygrid, 0, 0);
m_terrain->AddStamp(2048, 2048, 0, 200, 200, 0, 1.0f, 1.0f, 1.0f, 1.0f);
Console::Log("Stamp Applied"); //But it's not working