well i do this, in 3ds max i make a 3d model, then apply uvw and textures, i save everything, i rename the files for leadwerks.
then i drag and drop the fbx inside leadwerks and thats the result i get, something empty, i have to redo all the texture import myself. and in the properties of the object i have to chose what map to use for diffuse, bump and specular
but at teh moment i try and try again, i started at 9 this morning still the same problem, here its now 13h35