It seems the right time to re-open the LCP1 project, since many community members are seriously trying to get things done, and have done so already. Many people ask for help, and are learning fast new things.
A community game project should not be an unpleasant task for anyone, but rather an opportunity to learn new things, and benefit from the work of other people, and be helpful to your fellow community members too.
And if you're already working on your own game (who isn't?), you might get some useful knowledge to help you finish your own game faster too.
I've learned a lot from the first opening of LCP1, and with that experience I think this project can now finally come true. The Leadwerks Engine has also improved a lot since then (the first LCP1 demo was done with Leadwerks Engine 1.13 back in the year 2007, imagine!), and I've developed game libraries from there on too.
Anyway, I don't want to tell too long stories, but rather get the people who are interested in this to see some results. So I've remade the old LCP web page from scratch, and organized some people to make things they are good at and like to do.
Here's the new web page which will be updated with more information in the coming days:
http://www.siipi.com/lcp1