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dennis

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Everything posted by dennis

  1. also tried this, but it doesn't work.it gives errors all the time.
  2. dennis

    LuaGui

    is this project still online? because I can't download it anymore
  3. thanks, I made My load thing. but the problem is that after loading my scene won't start the scripts are here --> script.rar
  4. were do I need to place that code ? between, the: While KeyHit(KEY_ESCAPE)==0 do LoadMaterial("abstract::water.mat") end or before that after the: LoadScene("abstract::scenename.sbx") LoadMaterial("abstract::water.mat") ?
  5. Hey guys, is it possible to render and load things such as the water when the scene starts? (so when you enter the water it will not freeze for a sec) or just to make it for the player more easy and faster to load? Cheers! I made something myself but it isn't working. what it has to do is: save the current location of the player. This is the code: if KeyHit(KEY_LALT)==1 then DrawText("Saved position") Print("Saved to: save.lua") function savegame() SaveFile = io.open("abstract::save.lua","W") if SaveFile == nil then Notify("No settings file found") end SaveFile:write("fw.main.camera:Movef(".."fw.main.camera:SetPosition(fw.main.camera:GetPosition()))".."\n") SaveFile:close() end end
  6. dennis

    LuaGui

    Then he is just busy. we all are, sometimes
  7. Thanks, I did knew the dot3.dds and that one is working for me.
  8. thanks for the help. @YouGroove thanks will read some more books.
  9. I see it isn't possible in LUA, am I correct? and I'm a beginner so not really good with the whole lua concept.
  10. Okay thanks, mybe for determining the user is within the water the players location, or something like that, because the game is island based. or do I need to set this in the water script? I just need the player to die XD whenever he is falling or when he is benead the surface or even when he gets hit by a bullet... Cheers!
  11. dennis

    LuaGui

    ahaa, okay then. will find it out myself eventually
  12. I let it work by adding the water to my scene and just use the scene file, it work great
  13. The Programming aspect in combination with the graphical interface... but like: 100 health. when under water for 30 seconds life decreasing. and then on 0 you will respawn at start position. and when life decreases the health bar will decrease too. how is this possible? and any manuals for this? Cheers!
  14. Hello all, what are all the naming convention for the different texture modes such as: - Normal map - Diffuse Map - Specular Map - Bump Map thanks in common Cheers!
  15. Hello all, How to add a health counter ? lifes counter ? and kill zones such as 30 seconds under water is decreasing life? Cheers!
  16. dennis

    LuaGui

    How to use this ? is there any kind of ready to use example for this? that you can try it out yourself?
  17. Maybe making a visual studio install project you can add a solution to the project you are already working on.
  18. you forgot to add the water in the directory? fw.update() fw.render() ??
  19. I modified the character controller which is provided by LE Engine. it's LUA coded. and I made it an function. so it could be loaded very easy in my scene loader. if you like to I can give you the full code it's quite working and great to use
  20. dennis

    show menu?

    awesome, and whats the best? to use images or the DrawRect variable? and how can I add those? the easier thing for you would be telling me where I can find A manual for this kind of things instead if you like to offcourse
  21. dennis

    show menu?

    Hello all, is there a possible way, when I press the escape button it will show up a menu? normally I use SetBlend(1) --code for menu which I need to know. SetBlend(0) Flip(0) and if it's possible how to make a game menu in lua? such as game preloader. and my second question is: when I open up my game in full screen (start.Lua File) it always shows command window. I opened a thread for another language to accomplish that. but how to do that for LUA? sorry for the questions. I'm still learning Cheers!
  22. that is actually an great idea, is there an thread on it? or are you still in heavy develop? Cheers
  23. Thanks guys, I think I could figure it out. I'm kinda new to LUA, and I don't want to use C++ cheers
  24. Hey guys, I had a question about the water in the editor. when I place water is it then also possible to re-size it so it is in a small place or area? like in a sink, bathtub, pool... I hope someone can help me with this, Cheers!
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