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Yue

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Everything posted by Yue

  1. Collecting objects in the inventory.
  2. Yue

    DevLog.jpg

  3. event.id == Event.WidgetSelect <<< How do I use it?
  4. Creating slots for the inventory, both in the shortcut bar and in the player's inventory. See the debug window.
  5. I think it's fair about Steam, both for the developer and the user. However I want to collaborate with some money according to my economic reach. Before buying a key on Steam. Then there should be an option here to at least send a few cents as a thank you to the develop
  6. Inventory and Bar Shortcuts. Bar shortcuts visible forever on leve. Inentory key I, Hide, Show.
  7. The bad thing is that I would have to rebuild everything, and discard the leadwerks gui.
  8. "I'm trying to implement a quick access inventory so that the player can use items with the function keys." (trnaslate Chat GPT)
  9. am trying to create a shortcut bar for some items that the player can carry. I need to know if it is possible to somehow drag objects from an inventory to the shortcut bar. ( Translate Ghat gpt)
  10. Implementing the system of interaction with objects on the stage, in this case it is indicated that it is an object with which it can interact, by showing a little hand. This in order to recover health and update the health bar of the electronic device where you look at life.
  11. Yue

    Rover.jpg

  12. Yue

    Tablet.jpg

  13. Resizing icons on the tablet, when entering the radiation volume, the radioactivity rises and this affects the health bar.
  14. Volume Radiation. As long as it collides with this cube that will be invisible it will be a radioactive zone, so the radiation indicator goes up, and if it leaves the zone, the radiation value goes down.
  15. A concrete question would be, if a car is created from a server, it is seen by all clients, if it is created from a client, none of the other clients will see it? It is that I have API of writing code from the client and from the server. Something confusing for me.
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