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Yue

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Everything posted by Yue

  1. Yue

    Vehicle Development

    Yes, I agree, I agree, too, to include the work in the release with the limitation that it is for vehicles below 25 kilometres per hour, with the limitation made on the vehicle template that does not exceed that speed.
  2. I think I'd rather do this. cube.SetPosY(10) For some reason I perceive that the code is more organized.
  3. Yue

    Vehicle Development

    At that point, it's better to sacrifice something in favor of other features that are more important, I think that's fine.
  4. Yue

    Vehicle Development

    The other possibility is that leadwerks c++ has a door for the user to use a third party engine. That implies two things, that some experienced users create a plugin or the same user make the link with another engine of their choice. I think it was the same for the network system.
  5. Yue

    Vehicle Development

    Yes, the springs are available, but in the case of cars it is for very low speeds, like a baby carriage or something similar.
  6. Yue

    Vehicle Development

    The drawback is that time and work on Josh's part, time that must be invested in the new Turbo engine, really a shame, but I guess that's the reality. So, already said, focus your efforts on Turbo, surely with the experience you have gained over the years the results will be great. Looking forward with Turbo.
  7. Yue

    Vehicle Development

    This implies that vehicles are also not viable with joints, right?
  8. Yue

    Vehicle Development

    I think the best thing to do is to leave leadwerks without a vehicle system, to migrate to another physics system at this point, it implies disconnecting all the functions established with Newton, and that implies work and time on Josh's part, something that some at this point think should be invested in the new Turbo Engine. And yet it's bad news, but I guess if leadwerks has been a while without a vehicle system, they can do it another time. Translated with www.DeepL.com/Translator
  9. When I have this configured in the above way, it is impossible to change the screen resolutions of leadwerks when running in full screen mode. However, if the screen resolutions are in the PC label, everything works fine, but does not reach the maximum resolution supported by the pc. Any suggestions? Leadwerks 4.6 Beta
  10. Yue

    Network Test

    I understand it's time to wait. On networking, thank you for that work in progress.
  11. Yue

    Network Test

    One question, do you think I can continue with my forklift project? or would it be better to wait?
  12. I have it configured as a screen time. I have two types of resolutions available, one is called ULTRA HD, HD, SD. The other refers to the PC. The native is the one who merits the screen. 1024 x 768, well I think so. On resolution Pc.
  13. When scaling from 100% to 125% scale the executable cannot be launched. Nothing happens when you click on the executable. This seems to be because when you change the scale the screen resolution is no longer valid.
  14. I've tried MyGameExe, you see the cube rotating, but I can't change the resolution, i.e. when you press escape you leave the game.
  15. ok, I launched test 2, if it works properly even on full screen, however I can not change the screen resolution, because if it is at the highest supported by my monitor, well, but if I start to change down in lower screen resolution does not work. Cube Blue.
  16. Yes, I'm testing the second test that you have published, and when you change the scale in windows, from 100% to 125% the executable does not launch the test application, because apparently some resolutions when you change the screen are no longer v I will make a video...
  17. Well, I have tested Josh's test program, in 100% of Windows scale, this works well, however when I go to scale 125% this no longer works, I get the impression that by changing the scale certain resolutions are no longer valid. In other words, it is not possible to launch the test executable.
  18. You're on the road I've been on for two years.
  19. One question that remains unanswered is whether there will be an editor for weather, rain, storms, clouds, sun, moon, ocean, etc.
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