Hello, I have a concern, it seems that in Lua, in the Main.lua file, I have to declare the functions first before being used, right?. At the end of the file I created some functions, but I can't use them, so I had to put them in the header of the file. Is there an optional way to put them anywhere like C+++ and then use them?
There is an alternative to creating realistic pallets that are not made with the Convex Decompotition collision type, the question is the only way to create a realistic pallet to put the shovel between its holes and lift loads. But now there is a problem with this type of collision and everything flies away. The same applies to a realistic forklift shovel with a two-point fork that goes into those pallet openings.
Any suggestions?
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When I was testing, I activated that thing, and it didn't launch the executable in full screen, only from the Leadwerks editor. So I turned it off and it worked correctly but it doesn't solve the problem.
Returning to the topic, the only way I see it here is the percentage of windows in my case 100% and it solves the problem, besides moving one or another parameter in the nvidia control. Now, I will never publish a game, however the question is if any user of the game comes across this must be a nightmare to tell him to do one thing, to do the other.