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Everything posted by Rocko
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Leadwerks is a very cool name for an engine. I don't understand why you renamed it to 'ULTRA ENGINE.' It's a very bad name. It sounds like, for many people, 'This product is a scam and a mockery.' It's my opinion.
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Okay, but it's not my project, i downloaded this in this topic and updated to newer version of leadwerks (4.6), but i fixed it. I use this example project, because i needed it to learn tolua bridge. Shooter.zip
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THANK YOU, MR OPTIMUS JOSH, FOR YOUR HELP IN GLUE CODE! ? All ok, but when i use Debug breakpoint this doesn't work properly, or application of game closed without error or i have this error of Visual C++
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I have many errors Source.zip
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i readed it, but I didn't understand anything otherwise I wouldn't write there about this
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oooh.... Okay, for example, i wrote function in App.cpp void App::Test(lua_State* L) { System::Print("TEST FUNCTION"); } in .h file i wrote in public functions this: virtual void test(lua_State* L); in test lua file i wrote this: function Script:Start() App:test() end but it doesn't work. What am I missing to make this work? It's test function, i know lua language, but I need to rewrite part of the Lua code into C ++, but I don’t know how to call my custom C++ by lua. That's why I started with simple functions, but I can't even just write a message to the console.
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I want to call C++ function by lua but i don't know how to do it
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Hello, i write code by lua but i need to use C++ because it need for my project. I searched the Internet for information about this and found only vague references or something that did not suit me for leadwerks. I learned how to call lua functions via C ++ via the Interpreter, but that's not what I need. If someone can provide a simple project (with text output to the console, for example) or a clear explanation with examples, I will be very grateful!
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Hello. We have been developing our game on Leadwerks 4.7 for a long time, but now we are faced with such an unsolvable problem, which you can see in the screenshot. Problem is in appearance of a strange phantom shadow line extending over the entire level. The engine version doesn't matter, I got the same bug on a completely empty project with Leadwerks 4.1-4.5 Even when adjusting the Density of Vegetations, this shadow line just moves to another part of the level. Please help me fix it.
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Hello, when i use ReleaseTableObjects function in my project and change map, console in the editor show message "Possible reference count error for asset" for all objects in table. For example, this are textures,sound and etc. I create new project and test it. This happened in new project. ?
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I tried to run Leadwers Editor at Integrated GPU (Intel® HD Graphics 510) . Editor runned, but i can't rotate camera by holding right mouse button, again I unplugged my gaming mouse and rebooted my OS. I runned LED, but i can't rotate camera.
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Yes, i have it, but i tried to use touchpad and it didn't work too
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Okay. I work on a windows 10 laptop. My specs: OS: Windows 10 x64 RAM: 8 gb DDR 4 CPU: I5-6198DU GPU: Geforce 920 MX 2 gb vram More details? Which more details? Before it, all worked okay. When i worked on my project, i closed leadwerks window and it offered to terminate process of my game. I press "Ok" and leadwerks was clossing. On the next day i opened leadwerks and i can't rotate camera by holding right button I tried the next actions: 1) I deleted config User/MyDocuments/Leadwerks/Leadwerks.cfg 2) I reinstalled leadwerks editor 3) I rebooted my OS
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I tried to close leadwerks window and it offered to terminate process of my game (I didn't close my game window). After it, i can't rotate camera by holding right button
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It doesn't work
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Hello, i can't rotate camera by hold right mouse button in Leadwerks Editor Window. Please, help me