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SlicedBread

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Everything posted by SlicedBread

  1. General artifacting when running the application. With no post affects Video 1 With SSAO and FXAA Video 2 GPU: RX580 with latest driver Processor: AMD Ryzen 7 1800X Installed RAM: 16.0 GB Windows 10
  2. Its still Artifacting on the latest update. GPU RX580 Processor AMD Ryzen 7 1800X Eight-Core Processor 3.80 GHz Installed RAM 16.0 GB Windows 10 https://streamable.com/9229m3
  3. SlicedBread

    Tullock Park

    I finally got to do some level editing. This is a day of learning and using the level editor.
  4. I'm on Windows 10 Home 64 bit
  5. Get these errors now, Visual Studio 2017 Severity Code Description Project File Line Suppression State Error C1083 Cannot open include file: 'GL/glu.h': No such file or directory twothousandseventeentest c:\program files (x86)\steam\steamapps\common\leadwerks\include\Libraries\glew-1.6.0\include\GL\glew.h 1180 Error C1083 Cannot open include file: 'GL/glu.h': No such file or directory twothousandseventeentest c:\program files (x86)\steam\steamapps\common\leadwerks\include\Libraries\glew-1.6.0\include\GL\glew.h 1180 Error (active) E1696 cannot open source file "gdiplus.h" twothousandseventeentest c:\Program Files (x86)\Steam\steamapps\common\Leadwerks\Include\Classes\Window.win32.h 15 Error (active) E1696 cannot open source file "GL/glu.h" twothousandseventeentest c:\Program Files (x86)\Steam\steamapps\common\Leadwerks\Include\Libraries\glew-1.6.0\include\GL\glew.h 1180 Error (active) E1696 cannot open source file "qos.h" twothousandseventeentest c:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\um\WinSock2.h 882 Error (active) E1696 cannot open source file "Shlobj.h" twothousandseventeentest c:\Program Files (x86)\Steam\steamapps\common\Leadwerks\Include\FileSystem.h 6 Error (active) E1696 cannot open source file "Windowsx.h" twothousandseventeentest c:\Program Files (x86)\Steam\steamapps\common\Leadwerks\Include\Classes\Window.win32.h 12
  6. The problem is VC2017 is not running the program when its built
  7. Vertical Sync in the escape menu no longer works.
  8. Using the FPSPlayer.pfb with a terrain crashes the compiled program.
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