I have downloaded client12 and it's still crashed after login.
I try to debug on x64dbg and found crashes on "vfwprintf"
Program trying to print "Loading pixmap https:data:image...." and then crashed with "BUFFER_OVERFLOW"
I have found solution by looking Leadwerks.h file and found suspect function name "SetLogMode" without any document.
I try to wrote
on very beginning of program, log file now disabled.
Thank you, I have tested but seem not help. Settings .cfg file relocated but .log file still there at LocalAppData.
My game are planned as standalone playing without steam and not want to leave files on tester's PC
I'm using Leadwerks 4.6
I have found my game always creating log file on AppData > Local, even I'm not using debug build.
Settings .cfg file I can change location by modify C++ code but I cant find way to disable / relocation log file.
Any ideas?