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DigitalBoyz

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  1. Seem subscription item are gone now, I can't find now.... Maybe I just purchase same time your team testing...
  2. Eh? Subscription isn't opned? I found here Looks like I'm unlucky enough to found login bugs then found hidden subscription page T_T
  3. Do I need to wait after activate subscription? I've subcribed but after login, it's said plan inactive.
  4. Thank you. I've tested version13 and now working. Not crashed after login.
  5. I have downloaded client12 and it's still crashed after login. I try to debug on x64dbg and found crashes on "vfwprintf" Program trying to print "Loading pixmap https:data:image...." and then crashed with "BUFFER_OVERFLOW"
  6. I have try download UltraEngine Client but on my pc, it's crashed after login. Any workaround?
  7. I have found solution by looking Leadwerks.h file and found suspect function name "SetLogMode" without any document. I try to wrote on very beginning of program, log file now disabled.
  8. Thank you, I have tested but seem not help. Settings .cfg file relocated but .log file still there at LocalAppData. My game are planned as standalone playing without steam and not want to leave files on tester's PC
  9. I'm using Leadwerks 4.6 I have found my game always creating log file on AppData > Local, even I'm not using debug build. Settings .cfg file I can change location by modify C++ code but I cant find way to disable / relocation log file. Any ideas?
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