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tomasbarre

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Everything posted by tomasbarre

  1. Ok, so you say, that is a problem with the engine, and i can`t do anything? Its a big problem, because without that i will not finish my work. i hope that someone can fix it quickly Thanks, bye.
  2. Hi, first sorry about my english, its not my primary language. I have problems with shaders on LE i think. I did an animation in 3d max of a walk-cycle biped with his mesh attached and with the physique modifier. I exported in ".FBX" , then i converted to ".gmf" with the "fbx2gmf" tool. And then i did the lua script so the animation works on LE. The animation works perfect, and the textures too. But the problem is that when i open the LE, and i throw the model, the model appears and disappears deppending the way i look it, i mean the way i move the mouse as to see the moddel. Thanks for reeding. I hope someone can help me. Bye. PD: the lua script i use is this: require("scripts/class") local class=CreateClass(...) function class:CreateObject(model) local object=self.super:CreateObject(model) function object:Update() self.model:Animate(AppTime()*1.04,1,0,1) end end
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