You create a new project through the editor and it will automatically create code in the Source folder and Visual Studio files under Projects that you can use/edit.
It looks very weird without it. Seems like there should be a shader trick or something where you can copy the vegetation to a buffer, flip them upside down... I don't know.
Josh's original PNG also shows transparency correctly as an icon but apparently BMPs don't, at least on some OSes.
The BMPs also load differently in Photoshop - they come with a separate Alpha channel layer. The PNG doesn't and yet it has transparency as well.
They are all transparent, even if the desktop icons don't represent them correctly. Open them in a free program like XnView which lets you change the background, set it to something obvious like orange and you'll see. macklebee's version seems to preserve the shadow at the bottom correctly too.
You can change the background color in XnView by going to Tools, Options, View (on the left), Background Color. You may have to restart the application to display the images correctly.
While I disagree with Panther, it's true that Leadwerks only supports WAV and WAV is also lossless. I would keep it OGG or MP3 just to save space though. Let people convert if they choose to use them. I do suggest turning up the volume though as the tunes are very faint.
Don't I wish. If you delete folders or files, Leadwerks replaces them, in addition to adding its own. I just updated a project to confirm that went from
304 files, 50 folders, 32.6MB
to
524 files, 60 folders, 171MB
Awww. Is this request difficult to add in? (I'm not using beta)
http://www.leadwerks.com/werkspace/topic/14475-setinput-doesnt-make-entity-face-requested-angle/page__st__20#entry99201
You can use the SetSkybox commmand to change the texture at any time. So if you have multiple textures, you could theoretically cycle through them to get an animation.