I have a question about fps and what to expect from the engine. Currently i am getting used to Bmax and Lua. I am using the tunnel sbx in bmax and just playing with the framework fx to see what the fps is like at various resolutions. I have a 6 core AMD@3.3ghz and a GTX560 non ti 2GB. When i run the application@1920x1080 fullscreen it manages around 65fps inside the tunnels and around 120fps outside looking down on to the tunnels. When inside the tunnels, if i approach one of the lights, the fps drops to 35fps ... is this right? It seems a bit low but then, i don't know what to expect. The dip in FPS is not as drastic when i turn off ssao. How can a single light affect fps so much when i can zoom out of the map and see 5+ lights at a much higher fps. Also, why is the fps lower inside the tunnel when only part of it is being rendered compared to being outside it when much more is being rendered. Sorry if i am asking too many questions, just want to know how it ticks.