I am trying to use user defined types in Bmax.I havn't bothered with them up to now but am curious to see if they have any benifits. I nered to group my characters into yypes.Here is some untested code
Type actor
field model:TMesh
field control:TController
field x :float
field y :float
field z :float
field health:int
EndType
Knight:actor = new(actor)
Is this code looking ok or have I got something wrong or missing?