I can't get my main character to go into "die" animation. The function below works with enemy characters but not with main character.Its a third person setup and the main character moves in front of camera and is connected to player.( bmax)
Function kill_jane()
Animate(jane02,kj_FrameBegin,1,0,1)
kj_FrameBegin = kj_FrameBegin + 1.0*AppSpeed()
If kj_FrameBegin >= kj_FrameEnd
stopanimjane = True
EndIf
EndFunction