Have been playing around with Fuse and its all straight forward and simple.
Made a character, autorigged added animations, download, copy files into LE, scaled model, done.
The only problem is the free animations pack doesn't allow you to keep your model in place when it animates (see video), you have to buy the paid ones for that option. Though there are some free ones with this option like the injured one in the video.
Though I read that can be fixed in Blender, if anyone can do a walkthrough of that it would be good, I'm useless with Bender. Was hoping UU3D would be able to.
Ignore the cat, was testing animations, also notice Shadmar's excellent Day/Night shader cycle.