Looking nice, things i noticed on my indoor level which I tested it on.
Anything with Trigger collision disappeared.
I couldnt see the water when I ran my demo unless I had added a new light or altererd a light setting of a current light.
I have a camera parented to my player through the editor, when I turned the reflections turned with me. So if I turned 90 or 180 and walked I could still see the same reflections but getting further away.