its possible to have sort of tutorial to explain what to do for correct export skins and animations before export in leadwerks ?
Actually all my attempt give me a spinning of the entire 3d models insteed of having working animation for example i have buy a 3d models of a cow i add bones make a little animation (walk or just moving head) result in same thing the spinning model in leadwerks.
So if we can have something to tell us what we can do or not for making skinning and export correct animation will be useful for lot of people.
Thanks by advance (all other things work great with this tools)
N.B : i use 3ds max 2009 x64
other questions by the way, long time ago i was using blender so it is more easy now for making animation with it ?