hello
I am back to game programming after many years
I am still fond of the old fashion game engine architecture
For example I want to declare a class Tank containing variables (position, speed.. etc...) and methods (move, shoot...etc) then I instance tanks objects
I hate components based engines such as the Unity3d
dont let me misunderstood , I dont mean that components are no good I mean that are not intuitive, at least for me
so my question is:
What is Leadwerks /Ultraengine ?