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CreativeOcclusion

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Everything posted by CreativeOcclusion

  1. I cannot get update to work for Tunnels of Tarkus...I added an extra barrel at beginning of level to test if it is updating...the barrel does not show up after updating...
  2. I hope update gets fixed so I can update my game...working and functional is more important than looks....
  3. I believe the documentation will help keep newcomers using the engine without giving up...Of course creating documentation is a very hard and time consuming job...but keeping new users is the deciding factor for the future of Leadwerks... There is no worse feeling than trying to learn an engine with bad or out of date docs....just my opinion of course... Keep up the hard work, it will pay off...
  4. The process seemed to go smooth...and it was faster...Thanks
  5. Tried to update again...I get "Failed to download workshop item"....Tried re-installing launcher...get the same thing... Every game in the Launcher gives me this error...even the Water Test you added....
  6. I am having trouble with my water not showing up in Tunnels of Tarkus when updating my workshop game for the Game Launcher...Is it just me or is anyone else experiencing this? I believe the water was working when I first published it...I think it must have quit in one of the many updates...Thanks Now when I try to update my project, it says that I have no files to update????...
  7. Sorry, mackelbee, I was not sure what he was trying to accomplish...that was not included in the post....I just said to put the mass at 1.0 because that is usually what I do...sorry for any confusion...
  8. There is not much info here to go on....You need mass at least 1.0 for pivot..I have my physics set to RigidBody Prop...0.0 mass for the cubes....You can get much better help by posting pics of your settings, in this case your physics settings...
  9. Blender works well for me...Takes a little time to get good at it but there are a lot of tutorials...Blender is free on steam now...It seems to me the programs that you have should work good...
  10. I agree with adding to the functionality of the flowgraph... A toolbar button... Scrolling and zooming... Drag blocks around event with comment... These would be a great start... Plus, since the engine belongs to Josh, whatever ideas he has would be great...
  11. I like it because of the updating...It is nice when it gets the updates without having to install again...just why I like steam...
  12. I will download it all and put it on an old external drive....
  13. Looks a lot better...good job...
  14. with only one line of code it is hard to see what the problem is....but it might be the blend mode.... context:SetBlendMode(Blend.Alpha) context:SetColor(1,1,1,0.5) context:SetBlendMode(Blend.Solid) you will want to turn it back to solid ... have you set the alpha in the material editor for the model?...that should be all you need
  15. "SetColor(1,1,1, 0.5)" context:SetColor(1,1,1,0.5)
  16. I am also having problems with crashing....
  17. Make sure that you study the documentation and take as many tutorials as you can google. Take some tutorials on lua coding. Studying the scripts that come with Leadwerks is a real good start. There is a chance that someone here may have some bow and arrow code to share with you. Welcome to Leadwerks
  18. thanks...how do i install the game player
  19. How long does it take to publish? never mind I got failed to publish...
  20. I managed a community project a long time ago in Blitz3D...I started with a basic level...with player and collision and the basics for the game... When participants see this, ideas start to flow to add to the game...trying to start just with ideas can cause a failure... ...Like Thirsty Panther said...beo6, I would recommend that you start the project and get a basic start to the game and then get ideas from the people who are interested in the game you started....I used this process back in the Blitz3D days and was successful in keeping people working on the project for over a year...The game was not finished, but was starting to look pretty good.... I'm trying to tell you what to do, just trying to help out with some life experience....
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