I know we have these features, but I meant like spotlight volumetric lights. I was also hoping the dynamic DOF would also come with the engine. Maybe LE3 will have it because they are using GLSL 4.0. If they have per-pixel motion blur, I'm sure they will have features somewhat like this. Maybe even dynamic mesh features. I have no idea how to program stuff like that, but it looks interesting.
WAIT! Is it possible to make a spotlight or something like that "project" god rays? So that the god ray's source is the spotlight?