Hello!
I've got this error "Failed to create background context. Failed to initialize graphics. Your graphics hardware may not be supported." when I'm trying to compile my project. Two days ago it worked fine. I didn't change my hardware, but I updated my NVIDIA driver. I updated Intel driver too. I'm using Acer Aspire 5750G-2434G50Mnkk and Leadwerks Game Engine: Indie Engine 3.1. How can I fix it?
For some reason, shadows are not projected on fbx models, created inside C++ code. Is there any possibility to load fbx as CSG and get shadow on them ?
No. There is some object, you have shadow from it. Another object goes near the first one and goes through it's shadow. I mean, shadow from first object falls on second one.
I am just porting data from one engine to another, actually from AGK, and all limbs of model rotated by quaternion. It's not intuitive, but historical, I had no option here.