As Aggror stated, communication was difficult, also most communication was veery async, so timespan between decitions took days instead of seconds if we were all in the same room.
So I agree with Mike, it's shallow no doubt, has one monster type, you can kill, and a thin ending, it has menus .. but all in all it's playable (wouldn't call it a game, but a short demo)
But I learned alot, so it was totally worth it, for my part. I didn't excpect it to really finish with the pace we had.