Thanks, but, as I am getting better at 3d World, I will stick with that for a while. The results look good as I have used Blender to create material, lighting and bumpmapping and then apply them onto the meshes in 3D World. But, I am unsure about the "Lock Texture", If I create a long mesh and map a stripe down the length of it, when rotated, the stripe stays the same angle, even though I have pressed the "Lock Texture button". The image of the button shows a faint outline around it which must mean either on or off. I have tried several tests and when rotated the mesh is moved.
I seem to be getting more sure of what's where but these few things are holding me up.
Thanks for all your previous assistance too.
Dicon