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Dicon

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    Rhos on Sea, North Wales, UK

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  1. Well Lumooja, I now have Ultimate 3d Pro up and running. It does what it says on the box, so I will have a happy few day ahead now learning about it. It appears I now have all of the kit you have so, with Blender, Ultimate Pro and 3D World Studio I can FINALY get started. Many thans for all your ( and others ) help and advice. Dicon
  2. Well, I have given up on 3D World and bought on-line ( not delivered electronicaly yet ) The Ultimate Unwrap 3D Pro. On your recomendation. It looks promising and if it does do what it says " on the box" it will be the tool of choice along with my trusty Blitz Basic to get started on my folio. Thanks all. Dicon
  3. I made a group of boxes and built them into a medieval house. The material was mapped on with "fit". When the mesh was rotated so I could do the other sides, the other images shifted on the boxes, either when grouped or no. The same with the the textures grouped or no. The button to lock is very vauge, but as I have tried every thing I must admit defeat and admit that the last few days a waste of time and money. A pity, it could have been a good bit of kit. Whether I will buy the new Engine and Blitz max to use it, I don't know. Perhaps I will wait and see what other people think about Leadwerks products. Thanks for all the help and advice. Dicon
  4. Thanks again Pixel Perfect. It WAS a combination of camera depth and large models. If I shrink the model and change the camera and add a bit of fog, that will do it. Thanks Dicon
  5. Thanks, I will try that. < Gets out tattered Blitz Basic Manual > Dicon
  6. I have made a model and exported it as a .b3d file, but the model is cut in half, as if it was disapearing through a black screen. If the model is moved towards the viewer, the mesh "comes through" the screen until the shape is revealed. I have tried from new and with other models, some smaller, but the result is the same. It is if it is emerging through a black veil. Stumped. I thought about investing in Blitz Max and getting the Engine, but maybe not now. I am nearly about to go back to Blender and use a decent UV maker. A few more days and I will delete it from my computer. Dissapointed. Dicon
  7. Thanks Pixel Perfect, you have no idea how relived I was to read this. I have been bashing away for over six hours today setting up a medieval town and the non-mapping is not helping. I can "fudge it", by making a lot of textures for each direction, but it is a fudge and does not really make the finished product ( my folio ) look professional. I will keep on with the bitmaps and hope that the people who could fix it have not moved on to better things. Thanks Dicon
  8. Thanks, but, as I am getting better at 3d World, I will stick with that for a while. The results look good as I have used Blender to create material, lighting and bumpmapping and then apply them onto the meshes in 3D World. But, I am unsure about the "Lock Texture", If I create a long mesh and map a stripe down the length of it, when rotated, the stripe stays the same angle, even though I have pressed the "Lock Texture button". The image of the button shows a faint outline around it which must mean either on or off. I have tried several tests and when rotated the mesh is moved. I seem to be getting more sure of what's where but these few things are holding me up. Thanks for all your previous assistance too. Dicon
  9. Well, that did work. Unfortunately they are extramly small and even up close and with the smallest grid, they cannot be worked on. If I grab the re-sizing mark, the whole mesh moves away off screen by several times its own length. I can inport 3ds into Dark Basic OK, but non of the materials goes with it. The program is saved into a folder with the mesh and textures and materials used. As you can see, I really am trying to get started importing meshes into 3D World using either Blender or 3D Studio. With their materials with them. .X would be the best for me, if there is a way to increase the size of the mesh Thanks
  10. I am unable to import .x files. The input file list can input Cartography Shop .csm Half Life .map A6 Map .map and that's it. I looked at the plugins list and the dll is there, but not being called Any sugestions on what to do please? Dicon Oops! Sorry that should read A6 Map .wmp Dicon
  11. Dicon

    Blitz letdown

    Well, it turns out that my Blitz Program was in need of a massive update. Before the update it wouldnt load .b3d and after the upgrade it did. I think I shall get an "I am an Ungeek" T shirt made. Dicon
  12. Belay that order!! I did download it. I don't know how I missed it. But is saved, ready to be opened tomorrow. Will let you know how I get on. Dicon
  13. I did try to get Gile but they are no longer allowing downloads of the free utility. I think they are perhaps, not with us any more. As in defunct. There might be some floating around in the retro programs sites. Will look tomorrow. I did download a lightmapper ( free) from http://www.awingsoft.com but even with instructions, there were buttons that didn't do what they were supposed to. i.e click on the create button to create a light. What you get is a something completely different.It asks to load in a *.tri. I gave up on that one, a pity because the screen shots looked good, and if the program worked as it was suposed to do, it would have solved a lot of problems. Hi Ho... off to bed. Dicon
  14. Thanks for that info, it might have been a little better if there was a message that said "Gone Fishing, back in a few days." sort of thing. Yes, I will stick with it. Will look at Giles now. My poor old drive is filling up. It looks like a Spring clean is in order, moving things onto cds / dvds. Thanks all, will await the return of Josh as I do want to see the "Sandox" of which I have heard of on the web. Dicon
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