Hi,
I'm new to 3d World Studio and I am planning on using it to create levels for use with DX Studio. So, I have been experimenting with the Direct X export.
I created a basic 2 room map with a corridor connecting the rooms, and added two lights. Rendered the lights and viewed the result in the perspective view (Textured + Lightmap), then I exported the scene as Direct X. In the export folder I can see the .x file, the two test jpeg textures and nothing else.
My question is where has the generated lightmap gone?
Thanks for any help.
Paul