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bandrewk

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Everything posted by bandrewk

  1. Bump, I am also interested in a solution.
  2. If you don't want to use Steamworks features in your game simply remove the steam_appid.txt from the project's root directory.
  3. C++ user here, I am receiving an access violation from inside World::Update().
  4. We had the same problem, see this topic: http://www.leadwerks.com/werkspace/topic/10380-character-controller-gets-stuck-on-thin-objects/
  5. Last week we’ve been in cologne (Germany) at the gamescom, a trade fair for video games. I’ve talked to a few publishers gathering information on strategies to distribute a game on the world-marked, payment system providers for game and in-game purchases and last but not least, advertisers. They gave us quite a bit of information brochures, haven’t had a chance to read through it yet. After all, the most important aspect was getting some contacts into the game industry, which we seem to have now. We had the opportunity to talk to a few persons and introduce them to the concept of Remaining Days, everyone we have talked to was excited and curious. Here is a picture of some of our loot: Other than that we've been working on the in-game and menu user interface, which is finished now. The inventory slots that were missing are now there and an in-game menu. Video settings have been added to the main menu. Here is a screenshot of the new in-game menu: To view the full announcement and more screenshots visit our official blog post @ http://www.remainingdays.net/2014/08/developer-diary-week-34/ We're also on Social Media, any likes / favorites / follows are appreciated! Twitter: https://twitter.com/remdays Facebook: https://www.facebook.com/remainingdays Instagram: http://instagram.com/remainingdays Indie-DB: http://www.indiedb.com/games/remaining-days Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=289687495 YouTube: https://www.youtube.com/channel/UCiCxaKZi2uxU_v89zZ0-oXA Google+: https://plus.google.com/u/0/b/100240371628223412273/100240371628223412273/
  6. Try changing SetPosition(0, 1, 0) to SetPosition(0., 1., 0.) and do the same for all other SetPositions
  7. I am still experiencing this problem with the latest Leadwerks version. Josh?
  8. Same here, plus you can remove unnecessary files and therefore generate a smaller .exe file
  9. I didn't even know her, thanks for pointing that out. But those are just torn leggings anyway
  10. It’s been another week! Time is elapsing so fast. We have made a-lot of bug fixes this week and the game is running much more stable now. The Noesis wrapper has been updated to support the new features of version 1.2. It can be downloaded on our git repository. As part of that, the UI of Remaining Days has been updated to support version 1.2. While talking about user interfaces, we have started implementing the in-game hud this week and it’s doing just fine! The only thing missing is the weapon slots, but we’re working on it. The last game character is Petty: To view the full announcement and technical progress updates (THERE IS A VIDEO!) visit our official blog post @ http://www.remainingdays.net/2014/08/game-character-petty/ We're also on Social Media, any likes / favorites / follows are appreciated! Twitter: https://twitter.com/remdays Facebook: https://www.facebook.com/remainingdays Instagram: http://instagram.com/remainingdays Indie-DB: http://www.indiedb.com/games/remaining-days Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=289687495 YouTube: https://www.youtube.com/channel/UCiCxaKZi2uxU_v89zZ0-oXA Google+: https://plus.google.com/u/0/b/100240371628223412273/100240371628223412273/
  11. Hello, since the last update the camera clipping range in the editor is too low. We are not able to work efficiently on our level with a size of 2048x2048 as some parts of the level are always clipped. Please increase it or make it an option in the settings dialog. Cheers, Bryan
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