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Showing results for tags 'Need some seriously good advice...'.
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After 8 months since I purchased the Leadwerks Engine I'm still doubting about which direction to choose when it comes to game developing. At the moment I'm at a point where I can't choose whether I should focus more on moddeling, or if I should pay al my attention to scripting/coding. I'm doing a lot of these things at the same time without actually making some good progress. I never expected that I would learn how to programm by just messing around in the Leadwerks editor, but I have to admit that I expected to know a litlle bit more then that I do at the moment. I always thought that programming would be just a matter of time and lots of practice and since I'm on the waiting list for the programmers academy, I thought that I could take it easy. Unfortunately, due to delayed exams I missed my entrance into the programmers academy. I have to wait for another 8 months before I can go there. Sooo frustrating, because I'm someone who can learn well, as long as a teacher gives me an instruction. I have 2 books for C# (one cheap thing which is just sad, and a more expensive one from Microsoft), but I'm always stuck when I reach the OOP chapter (which is like after 70 pages.), but even when creating small programms I just get stuck. I've seen a lot of comments like 'If you want to learn to programm, don't expected to learn it when you are using Leadwerks' and 'Try to start with making some simple programs first, instead of making games'. Sometimes I wonder if programming is the thing for me to do and whether I'm making a good choice going to that programmers school. I don't think I lack the motivation, otherwise I would have quiet trying long a go, but perhaps programming just isn't my thing. In the mean time I'm wondering what I should do? Should I continue my struggeling with LUA? (C++ is certainly out of the question.. ) Or should I drop the programming for those 8 months and focus myself more in modeling, texturing and animating? To program or not to programm...It's the question that keeps me thinking. Don't get me wrong: the game development world is awesome and it has bin really motivating to see some stuff actually work. The community is awesome and some of the work I've seen is often just the thing I need to get the motivation flowing again. Some good advice or suggestions are welcome.