Hey guys,
Yet another issue I'm faced with, and is probably real simple to accomplish but I can't seem to understand how to do it.
How do I add a Post-Processing shader to my work? Not a single model, but to the entire level?
Thanks in advance!
I'm trying to get motion-blur working for my game, but I'm having a little trouble because I'm stuck at the most important part.
Does anyone know how to get the previous screen? I imagine that there needs to be some sort of texture storage in the Lua post-process file, but I'm not really sure how to do this.