today i waste hours to find a nasty bug^^
i want use my call output "Open" with a other prefab door but it not work anymore.
i just want switch light on if door opens but nothing happens.
it seems the flowgraph have a problem with same names and did not find the correct object.
all objects in scene tree view must have a unique id but i can not see what they internal have.
i rename a object under general name and my call output work. arrrgggg.
this prefab have all the same name and internal maybe the same id.
(after rename it is not a prefab anymore.)
please fix it