Hello
My problem is that I have an Pivot which has the platform.lua script attached.
when I test it out and select it to be enabled at the program start, everything works just fine.
The pivot with all the atttached models are moving right where I want them and at the right speed.
But when I select it to be disabled at the start of the program, it just keeps locked.
I am pretty sure when you are ingame you cant make it change or just start inside the game.
I tested it inside flowgraph editor with multiple ways : collision, pushbotton (none of them work)
It am very confused about that since the most part of the script is in update...() functions.
So how do you can make it change (via flowgraph) ?