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Showing results for tags 'fire'.
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Hey team! So I've been using Leadwerks for a while now, and coming along nicely. But for the life of me, cannot figure out how to get a good "authentic" looking emitter effect. Particularly with a fast jet of steam, or sparks. Anyone good with emitters? Have any good settings that work well? Much appreciated!
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Hey guys, Been playing around with leadwerks lately testing random levels, trying to learn the software. However one thing I came across is the fact that for some reason I cannot fire my weapon (unless I am holding the ctrl key) when I am moving my character around with the WASD keys. I made sure it was reloaded too. I tried looking at the FPS controller script, however I do not know where I can find the specific code that seems to call for the ctrl key being depressed in order to fire my gun while moving. I want to be able to strafe around and fire my weapon at the same time without it being clunky. If I click my mouse while holding a weapon in a stationary position, the weapon fires like normal. Can someone point me in the right direction as far as scripting? I am only just starting to wrap my head around LUA in leadwerks. Thanks in advance.
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Hello all, I started the developpement of my game and I thinking about my torches. I've a particles emitter for my fire and a point light on it... great but a bit dead for a fire light. Can someone tell me how to do realistic living fire lightning effect ? Should I code a script to randomly change the brightness of the light ? or is there a more performance-friend solution ? Thanks a lot Lionel