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I don't know if this should go here ... But I would like to follow the words of @Slastraf and @Angelwolf, and post a small teaser of my work with Leadwerks to create FotoMuseo 3D. Just like I did with my old LEFT 4 SGC campaign for LEFT 4 DEAD 2, I want to be posting on my blog and Youtube channel a series of videos related to the work stuff behind my game. The problems found, the solutions done and/or given by the community here in the forum, the improvements in the work and everything that helps to improve and expand the content of FotoMuseo. It was only a year and a half since I started working with Leadwerks, but i'm still fall in love with its enormous possibilities and enormous potential. I love it!! And I am very proud of the little steps that I am taking with FotoMuseo 3D. As I always say, thank you very much to the entire community here on the forum for helping me out when I got stuck with something. Many thanks team!! ?
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Thanks to HavenPhillip's Noob Shaders I have been able to create the effect of fog on the floor of this secret area of FotoMuseo 3D. A few weeks ago, I asked permission on the forum to post the nicknames and avatar images of people in the community who have helped me a lot. This map with HavenPhillip's cup (I'm still modeling it on 3DS) is the start of all those secret and thank you areas. Everything we do in this area will unlock new areas on the game maps.
© Russell Variedalia
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Beginning of development of Acknowledgments Map zones. In this secret area (unlockable after a couple of puzzles) will appear the first tribute cup to the Leadwerks community dedicated to HavenPhillip. The grass in this screenshot, and the mist on the ground in the next, were made possible by HavenPhillip's NOOB SHADERS. I haven't decided yet if the cup will be inside that building after opening the door, or levitating outside with those levitating custom Dragon Balls. XD
© Russell Variedalia
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