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Showing results for tags 'hud'.
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Hello team!! It has been a long time since I was connected here. I hope you are all OK. That no one has been touched by the damn COVID. This week I have finally resumed my work with LEADWERKS, and I want ask you if there is a tutorial, or a site in the WIKI (Learn) that shows how create and display SUBTITLES on the screen inside our games. Is possible? I want to subtitle in English all the dialogues that I have recorded in Spanish in my game. But I can't find anything in GOOGLE, or in the WIKI (Learn), or here in the FORUM. Thank you, and I hope you are doing well! Cheers!!
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Hi, I have not been able to find tutorials on making GUI's, UI's and HUD's. I want to create a very simple GUI on the main menu for my game which some text you click on starts the game, goes to the options menu, credits, or exits the game. Also, for when you hover over the text it goes to for instance, the colour red (but not entirely needed, but would be great!). I hope someone can help me out here, it would make my day EDIT: This is what it should look like (just quickly done in paint):
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Hi, I am interested in doing a cockpit for a space type game. I will create a model in 3DS max or blender, I am just wondering how to attach it to the first person camera in LUA, would it be a similar process as adding a HUD but not with the Draw command. What I want to do is have clickable objects in the cockpit etc etc as well but that looks like it is the easy part lol... I would use C++ but I am not comfortable enough with it yet so I would prefer to use LUA... any help, I would be thank full for it..